Job description
If you’re searching for something more than just a workplace, if you want to be a co-creator rather than just another cog in the machine, if you want to go down in the history of the game industry working as a part of great productions – read this ad.
Bloober Team S.A. is not only a leading horror producer, with strong financial ground beneath it, a clear strategy and perhaps most interestingly, a portfolio of pending productions. Most of all, it’s a place of business with a comfortable and open working atmosphere, and a great team working with passion soon to be found on the new generation of consoles.
If you’re looking not only for a well-paid job, but also a great atmosphere and the opportunity to be remembered for your work – apply to this position:
a
Gameplay Programmer
Within this role you will be responsible for:
- Gameplay programming using Unreal Engine 5
Job requirements
Feel free to apply if you have:
- at least two years of experience working as a Gameplay Programmer,
- excellent knowledge of C++,
- very good knowledge of Unreal Engine 5,
- ability to work with version control software (preferably Perforce),
- great teamwork skills,
- English skills that allow you to communicate on an everyday basis.
It would also be nice if you:
- have experience in creating AI systems in UE4 (behavior trees, C++, blueprints),
- are a fan of horror genre (books, movies etc.).
What do we have to offer:
- Earnings fitting to your skills and experience,
- possibility of long-term cooperation on current and upcoming projects,
- work in a creative environment, in a committed team of game enthusiasts,
- work in a modern, comfortable office,
- flexible working hours, days off, private healthcare, and working with new technologies.
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